AI Insights · Timothy · October 2021
Top 5 Cooking Games on iOS in Italy Q3 2021
Discover the performance of the top 5 cooking games on iOS in Italy during Q3 2021, with insights on downloads, revenue, and active users.
In the third quarter of 2021, the performance of the top 5 cooking games on iOS in Italy showcased interesting trends in weekly downloads, revenue, and active users. This data, provided by Sensor Tower, offers valuable insights into the market dynamics.
Cooking Madness-Kitchen Frenzy experienced a notable increase in weekly revenue, peaking at approximately $7.1K in the final week of August. Weekly downloads saw a significant rise mid-quarter, reaching 6.2K in the week of August 16. Active users also showed a positive trend, growing from 14.4K at the start of the quarter to 24.9K by the end.
Cooking Diary® Restaurant Game demonstrated steady weekly revenue, with a peak of around $7K in mid-September. Weekly downloads fluctuated, hitting a high of 2.1K in late July. Active users showed varying trends, peaking at 15K in mid-July before dipping to 10.8K by the end of September.
My Cafe — Restaurant Game had a mixed performance in revenue, peaking at approximately $5.1K in late August. Weekly downloads saw a noticeable increase in the same period, reaching 2.2K. Active users grew from 3.4K at the start of the quarter to 4.8K by the end of August.
Cooking Fever: Restaurant Game showed a steady revenue increase, peaking at around $4K in the last week of September. Weekly downloads were relatively stable, with a peak of 4.5K in early August. Active users remained consistent, averaging around 15K throughout the quarter.
Cooking City: Restaurant Games had a modest revenue performance, with a peak of approximately $931 in early September. Weekly downloads saw a significant spike in mid-August, reaching 2.8K. Active users demonstrated a positive trend, peaking at 14.3K in mid-August before stabilizing around 10.4K by the end of the quarter.
For more detailed insights and data, you can visit Sensor Tower.